|
Argans
Nov 24, 2016 5:53:34 GMT
via mobile
Post by juanzan on Nov 24, 2016 5:53:34 GMT
The Argons are a reptilian race. Physically: jaws can crush a human scull with ease. Claws are sharp (on feet, hands, "blades" on elbow and back of foot) enough to cut limbs off (unless wearing something better than leather armor. Scales are impenetrable to modern melee weapons, but joins, head, and neck are easily pierced. These features make the Argans a extremely deadly foe to fight in a head to head duel. Culture: environment preservation and honor 2nd. Animals are often seen roaming in throughout cities and houses. Military lack of range weaponry. Due to there tough scales they are mostly what some may call "berserkers" but much more graceful. Masters on guerrilla warfare. Class ranking. There are 3 classes. "The great connectors" and the "connectors". The great connectors have miraculous ability to fuse with nature and animals (literally fuse. Like fuse certain part of an animal with themselves) and move the wilderness and most wildlife to their will. The great connectors are rare to come by, but are usually found in positions of power. The "connectors" powers only go as far as to communicating with plant life and animals. Leader is Tar'ke elected by a democracy. Tar'ke is most powerful "Great connector" in the Argan's history. Tar'ke wishes for peace, honor, and protection of the environment
|
|
|
Argans
Nov 24, 2016 6:01:52 GMT
via mobile
Post by juanzan on Nov 24, 2016 6:01:52 GMT
Humanoids. Average height is between 6ft to 7 1/2 ft tall. Originated from kille
|
|